How do I create a custom event in a blueprint?

1. First, ensure that the custom event does not already exist as a standard event in the Unreal Engine 5 blueprint editor.

2. Open the Blueprint editor where you want to create the custom event.

3. Right-click in the graph and search for “Add Custom Event.” Select this option to create a new custom event.

You will now see the custom event node in your graph. This is the node you will use to call this custom event from other Blueprints or nodes within this Blueprint.

4. You can customize the appearance of this custom event node by clicking on it and editing the details in the details panel.

Here’s an example of how you might create a custom event in a blueprint:

1. Right-click in the graph and search for “Add Custom Event.” Select this option to create a new custom event.

2. Name the custom event “MyCustomEvent” and click on it to enter the graph editor for this custom event.

3. In the custom event graph, add the nodes you want to execute when this custom event is called. For example, you might add a “Print String” node to print a message when the custom event is called.

4. Go back to the original blueprint where you created the custom event.

5. In the graph of this blueprint, add a Custom Event MyCustomEvent node and connect it to other nodes as needed.

6. Now, when the Custom Event MyCustomEvent node is executed, it will trigger the execution of the nodes in the “MyCustomEvent” custom event graph.

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